/**
 * 
 */
package view.impl.ingame.animation;

import org.newdawn.slick.Animation;



/**
 * @author Julian
 *
 */
public class MoveAction extends ActionAnimation{

	public MoveAction(Animation anim, int offsetX, int offsetY, boolean mirrored) {
		super(anim, offsetX, offsetY, mirrored);
	}

	@Override
	public EActionType getActionType() {
		return EActionType.MOVE;
	}

}
